Class MythicPlayer
java.lang.Object
net.playavalon.mythicdungeons.player.MythicPlayer
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionvoid
addReward
(org.bukkit.inventory.ItemStack... items) void
clearDungeonSavePoint
(String dungeon) void
void
org.bukkit.Location
getDungeonSavePoint
(String dungeon) org.bukkit.Location
org.bukkit.entity.Player
List<org.bukkit.inventory.ItemStack>
boolean
hasParty()
boolean
void
void
void
Handling for verifying if the admin is SURE he wants to reload the dungeon(s).void
removeReward
(org.bukkit.inventory.ItemStack item) void
void
void
void
void
void
void
void
void
setDungeonParty
(IDungeonParty party) void
setDungeonSavePoint
(org.bukkit.Location loc, String dungeon) void
setEditMode
(boolean editMode) void
void
void
setInviteFrom
(org.bukkit.entity.Player inviteFrom) void
setPartyChat
(boolean partyChat) void
setSavedPosition
(org.bukkit.Location loc) void
switchHotbar
(Hotbar hotbar) void
void
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Constructor Details
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MythicPlayer
public MythicPlayer(org.bukkit.entity.Player player)
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Method Details
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setEditMode
public void setEditMode(boolean editMode) -
saveInventory
public void saveInventory() -
restoreInventory
public void restoreInventory() -
restoreExp
public void restoreExp() -
saveEditInventory
public void saveEditInventory() -
loadEditInventory
public void loadEditInventory() -
getRewardsInv
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addReward
public void addReward(org.bukkit.inventory.ItemStack... items) -
removeReward
public void removeReward(org.bukkit.inventory.ItemStack item) -
clearRewards
public void clearRewards() -
saveHotbar
public void saveHotbar() -
restoreHotbar
public void restoreHotbar() -
switchHotbar
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setHotbar
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setHotbar
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getPreviousHotbar
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previousHotbar
public void previousHotbar() -
sendToCheckpoint
public void sendToCheckpoint() -
setSavedPosition
public void setSavedPosition(org.bukkit.Location loc) -
saveExitLocation
public void saveExitLocation() -
getExitLocation
@Nullable public org.bukkit.Location getExitLocation() -
clearExitLocation
public void clearExitLocation() -
setDungeonSavePoint
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getDungeonSavePoint
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clearDungeonSavePoint
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setDungeonParty
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getDungeonParty
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hasParty
public boolean hasParty() -
queueReload
public void queueReload()Handling for verifying if the admin is SURE he wants to reload the dungeon(s). -
unqueueReload
public void unqueueReload() -
isPartyChat
public boolean isPartyChat() -
setPartyChat
public void setPartyChat(boolean partyChat) -
togglePartyChat
public void togglePartyChat() -
getInviteFrom
public org.bukkit.entity.Player getInviteFrom() -
setInviteFrom
public void setInviteFrom(org.bukkit.entity.Player inviteFrom)
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