Class FunctionCommand
java.lang.Object
net.playavalon.mythicdungeons.api.parents.DungeonElement
net.playavalon.mythicdungeons.api.parents.DungeonFunction
net.playavalon.mythicdungeons.dungeons.functions.FunctionCommand
- All Implemented Interfaces:
Cloneable
,org.bukkit.configuration.serialization.ConfigurationSerializable
,org.bukkit.event.Listener
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Field Summary
Fields inherited from class net.playavalon.mythicdungeons.api.parents.DungeonFunction
category, requiresTarget
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionvoid
Used to build a hotbar menu for this function.Creates and returns a button for use with the function browser menu.void
runFunction
(TriggerFireEvent triggerEvent, List<MythicPlayer> targets) Methods inherited from class net.playavalon.mythicdungeons.api.parents.DungeonFunction
clone, disable, enable, execute, executeForParty, executeForPlayer, init, onDisable, onEnable, onExecute, setCategory, setDisplayName, setInstance, setLocation, setTrigger
Methods inherited from class net.playavalon.mythicdungeons.api.parents.DungeonElement
initFields, serialize
Methods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
Methods inherited from interface org.bukkit.configuration.serialization.ConfigurationSerializable
serialize
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Constructor Details
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FunctionCommand
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FunctionCommand
public FunctionCommand()
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Method Details
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runFunction
- Specified by:
runFunction
in classDungeonFunction
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buildMenuButton
Description copied from class:DungeonFunction
Creates and returns a button for use with the function browser menu. MenuButton can be initialized with a Spigot Material, and provided with a display name, lore, enchant effect, and amount.- Specified by:
buildMenuButton
in classDungeonFunction
- Returns:
- The menu button that will be displayed in the menu.
- See Also:
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buildHotbarMenu
public void buildHotbarMenu()Description copied from class:DungeonFunction
Used to build a hotbar menu for this function. Use `menu.addMenuItem()` to add buttons to the hotbar menu, creating a `new MenuItem()` and filling in the provided methods.- Specified by:
buildHotbarMenu
in classDungeonFunction
- See Also:
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