Uses of Class
net.playavalon.mythicdungeons.api.events.dungeon.TriggerFireEvent
Package
Description
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Uses of TriggerFireEvent in net.playavalon.mythicdungeons.api.parents
Modifier and TypeMethodDescriptionabstract boolean
TriggerCondition.check
(TriggerFireEvent event) CODE RELATING TO EXECUTIONfinal boolean
DungeonTrigger.checkConditions
(TriggerFireEvent event) Checks if all the conditions are met for this trigger to fire.final void
DungeonFunction.execute
(TriggerFireEvent event) void
DungeonFunction.executeForParty
(TriggerFireEvent triggerEvent) Deprecated.void
DungeonFunction.executeForPlayer
(TriggerFireEvent triggerEvent) Deprecated.void
DungeonFunction.onExecute
(TriggerFireEvent triggerEvent) Override me if you have additional code to run when this function is EXECUTED.void
DungeonTrigger.onTrigger
(TriggerFireEvent event) Override me to add additional code to execute upon this trigger successfully being fired.abstract void
DungeonFunction.runFunction
(TriggerFireEvent triggerEvent, List<MythicPlayer> targets) -
Uses of TriggerFireEvent in net.playavalon.mythicdungeons.dungeons.conditions
Modifier and TypeMethodDescriptionboolean
ConditionMobWithin.check
(TriggerFireEvent event) boolean
ConditionMythic.check
(TriggerFireEvent event) boolean
ConditionPartySize.check
(TriggerFireEvent event) boolean
ConditionPlayersWithin.check
(TriggerFireEvent event) boolean
ConditionTimeElapsed.check
(TriggerFireEvent event) -
Uses of TriggerFireEvent in net.playavalon.mythicdungeons.dungeons.functions
Modifier and TypeMethodDescriptionvoid
FunctionAllowBlock.runFunction
(TriggerFireEvent triggerEvent, List<MythicPlayer> targets) void
FunctionBlockEditor.runFunction
(TriggerFireEvent triggerEvent, List<MythicPlayer> targets) void
FunctionCheckpoint.runFunction
(TriggerFireEvent triggerEvent, List<MythicPlayer> targets) void
FunctionChunkLoad.runFunction
(TriggerFireEvent triggerEvent, List<MythicPlayer> targets) void
FunctionCommand.runFunction
(TriggerFireEvent triggerEvent, List<MythicPlayer> targets) void
FunctionDoorControl.runFunction
(TriggerFireEvent triggerEvent, List<MythicPlayer> targets) void
FunctionFinishDungeon.runFunction
(TriggerFireEvent triggerEvent, List<MythicPlayer> targets) void
FunctionGiveItem.runFunction
(TriggerFireEvent triggerEvent, List<MythicPlayer> targets) void
FunctionGiveKey.runFunction
(TriggerFireEvent triggerEvent, List<MythicPlayer> targets) void
FunctionHologram.runFunction
(TriggerFireEvent triggerEvent, List<MythicPlayer> targets) void
FunctionLeaveDungeon.runFunction
(TriggerFireEvent triggerEvent, List<MythicPlayer> targets) void
FunctionLives.runFunction
(TriggerFireEvent triggerEvent, List<MythicPlayer> targets) void
FunctionMessage.runFunction
(TriggerFireEvent triggerEvent, List<MythicPlayer> targets) void
FunctionMythicSignal.runFunction
(TriggerFireEvent triggerEvent, List<MythicPlayer> targets) void
FunctionMythicSkill.runFunction
(TriggerFireEvent triggerEvent, List<MythicPlayer> targets) void
FunctionPlaySound.runFunction
(TriggerFireEvent triggerEvent, List<MythicPlayer> targets) void
FunctionRedstoneBlock.runFunction
(TriggerFireEvent triggerEvent, List<MythicPlayer> targets) void
FunctionRemoteTrigger.runFunction
(TriggerFireEvent triggerEvent, List<MythicPlayer> targets) void
FunctionRevivePlayer.runFunction
(TriggerFireEvent triggerEvent, List<MythicPlayer> targets) void
FunctionSpawnMythicMob.runFunction
(TriggerFireEvent triggerEvent, List<MythicPlayer> targets) void
FunctionSpawnNPC.runFunction
(TriggerFireEvent triggerEvent, List<MythicPlayer> targets) void
FunctionStartDungeon.runFunction
(TriggerFireEvent triggerEvent, List<MythicPlayer> targets) void
FunctionTeleport.runFunction
(TriggerFireEvent triggerEvent, List<MythicPlayer> targets) void
FunctionTitle.runFunction
(TriggerFireEvent triggerEvent, List<MythicPlayer> targets) -
Uses of TriggerFireEvent in net.playavalon.mythicdungeons.dungeons.functions.meta
Modifier and TypeMethodDescriptionvoid
FunctionDelayed.runFunction
(TriggerFireEvent triggerEvent, List<MythicPlayer> targets) void
FunctionMulti.runFunction
(TriggerFireEvent triggerEvent, List<MythicPlayer> targets) void
FunctionRandom.runFunction
(TriggerFireEvent triggerEvent, List<MythicPlayer> targets) void
FunctionRepeater.runFunction
(TriggerFireEvent triggerEvent, List<MythicPlayer> targets) void
FunctionSequence.runFunction
(TriggerFireEvent triggerEvent, List<MythicPlayer> targets) -
Uses of TriggerFireEvent in net.playavalon.mythicdungeons.dungeons.functions.rewards
Modifier and TypeMethodDescriptionvoid
FunctionReward.runFunction
(TriggerFireEvent triggerEvent, List<MythicPlayer> targets) -
Uses of TriggerFireEvent in net.playavalon.mythicdungeons.dungeons.triggers.gates
Modifier and TypeMethodDescriptionvoid
TriggerGateAnd.onChildTriggered
(TriggerFireEvent event) void
TriggerGateOr.onChildTriggered
(TriggerFireEvent event)